"It's
part Lemmings, part Cannon Fodder, part Tron... and
a whole hell of a lot of fun."
4.5/5
hyper
august 2005
"Darwinia
is almost the visual antithesis of everything we've
been led to belive a mordern commercial game is suppose
to be.""
90%
NAG
april 2005
"Unique
and inspirational. An unforgettably rare experience."
"The
industry wallows in mediocrity - contented overfed
pigs rolling in their own stagnant creations. Meanwhile,
small self-publishing indie developer Introversion
quietly raises a bar the malignant industry didnt
know it had."
97%
australian
gamepro
"For the gamer
veterens out there, Darwinia is a frosty drink of
water in the desert."
9.5/10
pc
gamer (UK) march 2005
"The
most artistically exciting PC game ever."
"Incredibly
original, gobsmackingly gorgeous."
"Darwinia will
remind you why you love gaming so much."
90%
pc
format (UK) march 2005
"This
game proves the 'genre' box is just a testament to
most developers' lack of imagination."
"A
new classic - it will challenge every gaming instinct
you have."
90%
linux
format august 2005
"Fun,
friendly, original, and wholly Linux compatible. This
is the most innovative release we've seen in years."
9/10
gamesmaster
magazine (UK)
"This
game resembles nothing you've ever seen before."
85%
pc
games magazine (Hungary)
"Simply
beautiful, beautifully simple..."
85%
pc
zone (UK) april 2005
"its
a rather sorry state of affairs that Introversion Software
(a tiny self publishing indie developer) is attempting
to moves things forward - firstly with Uplink and now
with Darwinia, while much of the industry wallows in
mediocre rip-off's."
"has
its own unique style that typifies the very best in
indie development, and means it can more than compete
with the bigger guns."
84%
RESET
"I'm
in love with all the references, the gorgeous aestethics,
the intelligent programming, the attitude and the
fact that Introversion does whatever they want and
doesn't take any shit. The game is almost as good."
"The
game sounds organic, alive, almost as if the game
world boiled with life. It's at times, a scary soundscape
that it creates. It sounds as I imagine it would if
an electric monster ate code."
"Sony
has been struggling for ten years to invent a character
with the immediate recognition factor and the charm
of the flat outline of a Darwinian."
"An
unforgettable world...a story which is as compelling
as it is simple."
"That
in some places it falls short of its ambitions is
not what makes this game important."
Scans
reprinted here with kind permission from Edge
Magazine
7/10
games
tm(UK) issue 30
"A
unique and refreshing experience"
"Darwinia
is proof that you don't need huge budgets and flashy
visuals to make a decent title; you just need a good
idea and the brains/guts/vision/faith (delete as appropriate)
to see it through."