This week marks the halfway point of our Multiwinia Mondays and
amazingly means there are only three more Mondays to go now till
It’s been a particularly busy week with half of the team at
Leipzig promoting Multiwinia at this year’s Game Convention, and
the dev team beavering away in the Flying Hamster putting the
finishing touches to the final build.
We’re also delighted to announce that as from today you’ll be
able to pre-order your copy of
Multiwinia straight from the Introversion Store.
Beat the queues on launch day by obtaining your Auth key and
pre-loading the game in advance, and be amongst the first to
To find out more about our pre-order options
In amongst all the activity, I’m also pleased to bring you our
third instalment of Multiwinia Monday.
This week, Capture the Statue mode is the
focus, with another instalment of our video walk-throughs.
Click here to
view a high-definition version of
(.avi, 1920x1080px, 68.5MB)
The concept behind Capture the Statue probably doesn’t need much
explanation amongst seasoned RTS gamers; nevertheless Morten’s
diagram does a grand job at doing just that.
Capture the statues dotted around the maps with your herds of
Multiwinians and bring them back to your home base in order to
score points! Once again, Uncle Rick brings us our next
instalment of cartoon homage to the stick-man.
What are Multiwinia Mondays?
Every Monday until Multiwinia's launch,
we will be showcasing a whole
new content, including video tutorials of
each of the 6
the latest screens, wallpapers, artwork and
interviews with the
Come back next week as we take a
look at our fourth game mode, Rocket Riot,
and to view the second instalment of IGN’s Introversion video
retrospective, where they’ll be taking a closer look at the
highs and lows of Introversion’s growth from a three-man band in
a student bed-sit, to a fully fledged indie studio in the heart