folks, another Monday arrives, and we are back once again with
the fourth instalment of Multiwinia Mondays.
This week we’re taking a look at a new game mode which you
probably haven’t heard much about in the press, as it wasn’t
included in the preview code we sent out.
This is the place to be to find out everything about our fourth
game mode Rocket Riot!
So what’s the basic premise?
Each team has a giant rocket, and in order to win you must
refuel and occupy the rocket, and perform a successful launch
before your rivals get the same idea.
At any point during these phases the rocket is extremely
vulnerable to explosions so you need to watch out for attacking
enemy armies at all moments!
Click here to
view a high-definition version of
(.avi, 1920x1080px, 74MB)
I’m also delighted to present the second instalment of IGN’s
Introversion retrospective. Picking up from where we left off on
first video, this next film looks at the highs and lows of
Darwinia’s development, that legendary night at the IGF awards
(park benches notwithstanding) and the subsequent overwhelming
success of DEFCON’s launch.
What are Multiwinia Mondays?
Every Monday until Multiwinia's launch,
we will be showcasing a whole
new content, including video tutorials of
each of the 6
the latest screens, wallpapers, artwork and
interviews with the
Here’s the next instalment of Uncle Rick’s cartoons on a theme
of Multiwinians behaving badly...
...and a lovely set of new screenshots - enjoy!
Join us next week for our
penultimate Multiwinia Monday where we’ll be taking a closer
look at Blitzkrieg. In the meantime, on the behalf of the entire
team here at IV, I’d like to extend a big thank you to all those
who have shown their support and pre-ordered their copy of